Atomic City animation test
Learning how to do camera tracking and some animation using Blender and Voodoo. It not too difficult. In a normal production having a story board and shot list would make things easier when you trying to keep track of where you are during the animation process. Plus I was doing this at home so there were some interruptions. This example didn't have a lot of tracking for Voodoo to do. It was a still shot which and was pretty steady. I have another example which I'll post later that shows footage shot with my iPhone and tracked. Then flew in a model from "Sol Command". It turned out OK. I want to next work on creating some atmosphere effects as well as some blender "camera" focus effects. Not bad for an hour or so of work.
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